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Old Oct 28, 2009, 05:31 PM // 17:31   #401
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you pretty much have to use mad kings revelry right when you get under the bridge in pits. then KD anything in your path that lives. once you get up to the reaper, you can regen. on the way back down, again use revelry right before hitting the bridge. after passing the bridge you may be able to find a safe spot to regen, but you should be able to KD the next guys.
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Old Oct 28, 2009, 05:35 PM // 17:35   #402
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I did the Reaper quest last night with just one character and after completion I didn't plan on doing it with others. Today I'm considering it. Once done it doesn't seem all that bad. Yeah, it took me three tries to get in and out of Bone Pits - it can get a little tricky if the pathing is off a bit. If you think about it though, a person can get to Bone Pits in like one minute, so failing shouldn't feel so bad. I'm sure we've all failed more times at something over the years that's taken more time, and been more difficult.

If you push aside the tension and worry about failing, after Bone Pits it is generally just a jog like has been said. Many of the mobs have been taken out - and most of the ones remaining can just be sprinted past. Because of the numbers, what they are and/or space available there really isn't any other challenge. Behemoth, Wailing Lord, Smith Crawler, Dream Rider can generally be ignored/skirted/ran through. Aatxe break off attack quickly with a speed boost active. Grasping, Coldfire and Dryder you'll probably want to #4 if you're going to aggro. After exiting the starting room to the Labyrinth there is just one mob. Only 4 Aatxe from there to the Vale (which only has two groups of Grasping in a very large area (can be avoided)). Back from there and then pretty much just a repeat of quest number one in the Wastes.

So, in a winded post, do the Pits first as suggested multiple times. It's only a few minutes wasted if you fail. Once out of there it's a cake-walk unless you do something stupid.
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Old Oct 28, 2009, 05:37 PM // 17:37   #403
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I died my first time through the bone pits as well. I then did the pits first the next run and had no trouble. Two things really helped.

-I realized the pits layout was the same as the one christmas UW quest. That gave a sense of where I was going.

-Save the Make Friendly skill for the bridge. That's where you need it the most. Try to rely on the KD skill until you are going under or over the bridge (rest in between). Like someone said before, take your time and KD one without aggroing, then KD the other and run.

I really, really like these quests. It's nice to have a new task each day instead of farming the same quest a hundred times. And I learned more about the layout of the underworld than I could have from ten speed clears.

Theory: Mad King Thorn is the only one who can kill Dhuum by challenging him to rock paper scissors.

Seriously, maybe we'll find out where the mad king's powers over death come from?
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Old Oct 28, 2009, 05:56 PM // 17:56   #404
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Originally Posted by ]HM[ Sabre Wolf View Post
mmmm, UW and a returning Nemisis.... sounds like Dhuum to me... should be interesting.
I posted that 8 days ago... and you all QQ'd me... HA! Some of you need to pay attention to the actual Guild Wars game and Developer Tendencies... guess I was right again
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Old Oct 28, 2009, 06:03 PM // 18:03   #405
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Quote:
Originally Posted by Shayne Hawke View Post
I don't think your route out of Mountains is possible, you might want to check that.
No it's possible, it's the fastest route to planes from mnts. Just go pretty much straight to planes. But his map on planes isn't very efficient. I'd suggest going hard left to pits first, then to the planes reaper and on to pools, spawning one set of spectres on the way. On the way back, use skill 4 on that large group of spectres and stuff and run straight back to the mountains. You will occasionally spawn another group of spectres between the 'pools group' and mountains, but they won't hex you if you use skill 1 when spawning them (they might hit you with 1 hex, but that's not nearly enough to kill).

This is safer than going to pools first in my experience, because you will always spawn the 2 groups if you go that way. Dying from spectres is kinda hard though, the hexes aren't too dangerous.


Made another map with what I think is the optimal route (click for fullsize):



The blue spots are the reapers obviously. The orange spots are where I used skill 4. Explanation of orange spots:

1. Chamber: just friendly the whole chamber and run through.
2. Vale: friendly the aatxes and grasps at the bridge so you don't get stuck on them.
3. Vale: friendly the grasps on the way back again so you can run through.
4. Mnts: friendly the large group if they are within aggro so they can't hit you. The rest is knock downable or dodgeable.
5. Pits: kd the first few (threshers first, then collectors), use friendly under the bridge.
6. Pits: on the way back, kd the first few and use friendly on the bridge.
7. Planes: friendly the 'pools group' of mindblades
8. Pools: friendly the first group of 4 or 5 in the water (kd works too)
9. Pools: same on the way back. Don't friendly the group near Planes or it won't be recharged for the mindblades.
10. Planes: friendly the 'pools group' you popped earlier.
11. Planes: about half of the time another group of mindblades will spawn. Usually skill 4 won't be recharged, but you can run past with skill 1 and survive the one or two hexes easily.
12. Wastes: after snaring the first group of smites, friendly the second group with the coldfires.
13. Wastes: friendly the group of coldfires and smites on the way to the king. KD the last 2 or 3 near the king and you're home safe!

Hope this helps.

Last edited by Dzjudz; Oct 28, 2009 at 06:38 PM // 18:38..
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Old Oct 28, 2009, 06:22 PM // 18:22   #406
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ok managed to do the run in 22 without skill 4 or any buffs what so ever
It very much depends on pits spawns. In my first attempt i was forced to encounter 5 enemies at once after having succesfully gone to reaper and back through under the bridge. Unfortunately tab targeted a foe not in range first rather than that running at me so i got killed there.
But on the 3. try (RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up second @bridge) I was able to pull one group to the very far edge where you run up to bridge and than slowing them therefore taking out 1 group, than i just waited till the bridge was more or less free (keeping 1 group kd for about 50 secs non stop) And run through, and about the same on the way back. I really loved to do this, as it really requires you to pay attention to many things @once (such as, when you kd whom and when the situation is optimal to go on.
The ghosts in plains are easy, i kd them but found out that you actually could just let them do their 2 hexes and keep running (you still have plenty of life)


Oh and i tried using banana scythe to farm (a group in plains actually) but as i was only doing 2 damage per hit gave up really quick, but it should be doable if you have the nerves

Last edited by Wheel of time; Oct 28, 2009 at 06:25 PM // 18:25..
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Old Oct 28, 2009, 06:31 PM // 18:31   #407
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Quote:
Originally Posted by Shayne Hawke View Post
I don't think your route out of Mountains is possible, you might want to check that.
It is possible if I've checked that map right. But you can have a much faster route.

Quote:
Knockdown spam > dead threshers/collectors.
This. That kd skill is really good, just quickly tab trough the enemies. You can also wait for the 'make friendly' skill, but if you wanna be fast use the KD skill. Did it around 20 min. I think (just activating the speed buff on recharge).
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Old Oct 28, 2009, 06:53 PM // 18:53   #408
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pits is easy...just do kd get a lil back, do other kd, since those kd deal no dmg you wont aggro so u can kd the small group, then run away, if there are too many of then close to you use savagery.
only think than can fail you is bad rubberband @ aatxes.
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Old Oct 28, 2009, 06:54 PM // 18:54   #409
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I have to say is thank you anet! you mean to tell me you actually have to watch the patrols to solve the quest consistently? damn them how dare they lol

and they took out mobs in the uw on top of it all.. I can run it pretty fast once figured out pits- up to 4th character now

funny one guy in lions said he can't even find one reaper rofl =]


might as well post my method.. it's 100% on bone pitts- just sprint into the tunnel and kd the first 2 threshers asap- run down and you'll see one by himself.. kd him and sprint up under the bridge

soon as you get into casting range of the two threshers coming down the hill, use skill 4.. now wait before the bridge for two threshers on the other side to come down- right before get aggro again hit skill 4 and run over the bridge and to the right

kd the two going up to reaper.. on way back down- same thing, want to save skill 4 until your right up on the bridge.. run through

skill 4 on the exit tunnel and you'll see 2 more on the way out.. kd the thresher and sprint out

I knew there were wammos in the game.. but I just didn't know how many were left till today I think they want skill 4 with 1 second recharge.. and even then that might be pushing it for them!
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Old Oct 28, 2009, 06:59 PM // 18:59   #410
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Originally Posted by Crystal Lake View Post
Does anyone know if you can bring a survivor on the second quest? I know it says you won't lose title on the first quest if you die, but there's on info on the second. Would like that 20k XP.
I have had no death added but i didn't go in a second time to confirm.
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Old Oct 28, 2009, 07:00 PM // 19:00   #411
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There is no new Halloween quest today. Yesterday's quest, as a lot of people found, was challenging, so Linsey wanted to give you all a bit of time to finish it before another quest is given.

from Regina on http://guildwars.incgamers.com/showt...=491906&page=5
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Old Oct 28, 2009, 07:02 PM // 19:02   #412
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Looks like there's no new quest today. Ooh well. Back to the UW.
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Old Oct 28, 2009, 07:13 PM // 19:13   #413
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can't really complain, I am just glad we are getting new stuff to do, guess more Costume Brawling until tmrw.
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Old Oct 28, 2009, 07:17 PM // 19:17   #414
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They never said they were daily... This wasn't a last minute change, this was programmed from the start (there wasn't an update to change the quest times was there?).
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Old Oct 28, 2009, 07:24 PM // 19:24   #415
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Quote:
Originally Posted by dekusvamp View Post
Wow lol..
I found this quest to be easy, and i didn't use any additional speed boost?
Guess i'm getting too used to uw <.<
Lol I found the quest easy to once you know how to failed my first time almost fed up the 2nd time lived with 1hp after pits and completed and than failed a few times more after completeing it 4 more times (got impatient lol) as you said not to difficult and no speed boost either
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Old Oct 28, 2009, 07:24 PM // 19:24   #416
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Man I stayed up late working on this quest on all my characters. I guess I can sleep for a bit knowing I still have more time to finish it on the other ones. Its just so boring.......
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Old Oct 28, 2009, 07:31 PM // 19:31   #417
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Why don't some people realize that they are not daily, and that they said they were not gonna be daily from the start? Would you rather have one today and not tomorrow? I mean, I just don't understand the point of complaining. o_O

Just have patience and look forward to the next one. Go perma farm your ToT bags or something to pass the time. xD
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Old Oct 28, 2009, 07:32 PM // 19:32   #418
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Let's keep this thread flame(bait) free.
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Old Oct 28, 2009, 07:32 PM // 19:32   #419
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Quote:
Originally Posted by Stolen Souls View Post
Why don't some people realize that they are not daily, and that they said they were not gonna be daily from the start? Would you rather have one today and not tomorrow? I mean, I just don't understand the point of complaining. o_O
Why don't some people realize theres a fricking quote that says differently.

Just because they said they wouldnt be every day doesn't mean they wouldnt be consecutive.
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Old Oct 28, 2009, 07:32 PM // 19:32   #420
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I waited for you new quest ;_;
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